Having worked with BBC Scotland for over a decade, Ryan is a technically-minded designer at the intersection of design and technology. Having worked on design for continuous programmes for several years, he learned to code with Vizrt software and expanded this skill into open-source software development. He’s now the project manager for applications used to display data-driven graphics, in particular for sport, elections and automated content. Ryan has been the live graphics lead for elections over the last 3 years and has brought the use of live augmented reality graphics to BBC Scotland. In post-production graphics, Ryan has designed for Hairy Bikers: Pubs That Built Britain and recent BBC Scotland investigation shows such as the Paradise Papers.
Simon has been producing quality design since 1989. He has worked on a variety of successful programmes including working as character designer and animation director on the award-winning Nina and the Neurons. He brings exceptional attention to detail and great experience to every task. Simon specialises in both 2D and 3D animation and is BBC Design Scotland’s in-house Cinema 4D expert. His recent work includes designing graphics and visual effects for Raven and creating VR environments for the BBC’s experimental projects.
Trudy has been working with BBC Scotland since 2000 and brings her own tactile and vintage style to projects. Trudy has had a focus on BBC Arts over the years and regularly works with the marketing team making everything and anything to promote the business, from hand-sized flyers to building-sized billboards. She’s recently been doing more development work and created this very website. Outside of the BBC, Trudy has a studio in Finnieston’s Hidden Lane.
A seasoned graphic designer with many years of experience on live broadcasts, post production and print work. Always original, helpful and efficient. Keeps calm under pressure...
Highly experienced graphic designer and illustrator across many genres such as News, Sport, Weather, Gaelic and print. Equally adept in post-production and live motion graphics, he uses Adobe Creative Cloud, Maxon Cinema 4D, VizRT, Metra WeatherScape and MeteoGroup WeatherPresenter.
Since joining the BBC in 2010, Sean has worked on continuous output with a personable, client focussed attitude. He has experience designing content graphics for shows such as My Story, The Dog Ate My Homework and Leugh Mi. He’s also worked on many of our recent election shows, operating the showcase visual features in the studio. A friendly and attentive worker, Sean brings a positive outlook to work every day. Outside of work he's a keen runner, loves to travel and is passionate about food and the Glasgow restaurant scene.
Matthew has been a key designer in several BBC Sport Scotland rebrands as well as being an integral member of the Election team with specific responsibility for Augmented Reality. With over a decade of experience designing for continuous programmes such as Reporting Scotland, Sportscene, An La and Timeline Matthew brings a calm head and a creative brain to the Broadcast Design team.
Fraser is ‘Mr Sport’. He was brought in as a designer in 2013 with a remit of assisting BBC Sport Scotland, and in particular learning Viz Libero - a sports analysis tool. Working with the football pundits, he has formed a trusted understanding with the team for in depth analysis with on-pitch graphics. He’s also established himself as a trusted designer on all our continuous news and sport programmes and regularly works on outside broadcasts and overnight election coverage. His other passion is photography, a skill that he brings to the design department after several years as a professional snapper. He’s documented some key moments for BBC Scotland such as elections, Scottish landmarks and publicity images of live shows and on screen talent.